package main; import ( "fmt"; "log"; ) // A toy implementation of cube root using Newton's method. func CubeRoot(x float64) float64 { z := x/3; // Arbitrary initial value for i := 0; i < 1e6; i++ { prevz := z; z -= (z*z*z-x) / (3*z*z); if veryClose(z, prevz) { return z; } } // A million iterations has not converged; something is wrong. panic(fmt.Sprintf("CubeRoot(%g) did not converge", x)); } func test() { z -= (z*z*z-x) / (3*z*z); return "123"; } func test(a int, b string) { s := "123njda skjad"; a := 2; return a + 1; } func main() { CubeRoot(123.1); var a int; var c complex128 = 555.12i+1.123i; a := 123+123e45 + 123.456 +123.456e-78+123i+123.456e10i; a = 2+2*2-(1+10)+213i*2 - 2.123i - c; a = a + 1; a = a; }